Blog Tour: Tilly and the Wisdom Trials by David Tra #childrensbook #fantasy #adventure #interview #rabtbooktours @critterquestaca @RABTBookTours

 




Children’s Fantasy Adventure, Educational Fiction / Learning Adventure,

Date Published: February 27, 2026




In this imaginative and heartwarming picture book, Tilly and the Wisdom Trials introduces young readers to a world hidden beneath the prairie - a place where learning is a magical adventure and knowledge is the key to unlocking ancient secrets.

Tilly, a clever and kind-hearted young badger, discovers a mossy wooden gate hidden among vines and roots, setting her on an unexpected path: the legendary Wisdom Trials. With her loyal companions, the Brainy Bunch, she journeys through a series of challenges that test more than just book smarts. From riddle gates and logic tunnels to kindness puzzles and courage quests, each trial demands wit, empathy, and commitment.

Written in lyrical rhyme and brimming with wonder, Tilly and the Wisdom Trials is the first book in the Critter Quest Academy Collection - a series that blends adventure, problem-solving, and joyful learning in an underground world of whimsical crifters. Ideal for fans of The Questioneers and The Tale of Despereaux, this story celebrates curiosity, resilience, and the magic of a mind set on discovery.

 



Interview

Tell us about yourself and what you do

David Tra is a computer scientist, educational game developer, and children’s author who creates story-driven learning experiences that blend games, books, and curiosity. He is the creator of Critter Quest Academy, an interactive educational platform and book series that turns problem-solving into adventure.

David previously developed the educational math games El Mathador and Treasure Math, helping students build confidence through play. He is also the author of The Star of Shanraz, a novel for teen readers. His latest work focuses on the Prairie City Adventures and Critter Quest Academy books, beginning with Tilly and the Wisdom Trials, the featured launch title that introduces young readers to a whimsical underground world where questions, puzzles, and curiosity guide the journey.

 

Your Author Journey

Share your path to becoming an author, including your writing process.

My path to becoming an author grew naturally out of a lifelong love of adventure stories and a curiosity for how worlds are built. Growing up, I devoured classics like The Odyssey, The Iliad, and The Lord of the Rings—any tale filled with quests, courage, and discovery. Those stories made me want to create worlds of my own, so I started writing in high school and never really stopped.

In the early 2010s, I picked up 3D animation to bring one of my stories to life. That process taught me something important: before anything can move or breathe on screen, it has to exist clearly on the page. Writing became the foundation. That first animated story eventually grew into my first published novel, The Star of Shanraz.

Later, a career shift into software development brought everything together—storytelling, animation, and problem-solving—through game development. I began building an educational game for my own children, wanting something clean, ad-free, and genuinely engaging. That hobby project grew into Critter Quest Academy, and from there, the books followed naturally.

My writing process is a little unusual: most of my stories begin inside the game. I design the puzzles, characters, and learning challenges first, then shape the narrative around them. Once the world exists interactively, the books feel like uncovering stories that were already waiting in the tunnels. Inspiration is always close at hand.

 

 

The “Why”

Your personal reason for writing the book—this helps make pitches more authentic and compelling.

Honestly, the “why” surprised me. I started by building educational games, but as El Mathador and later Critter Quest Academy grew, the characters and stories began taking on lives of their own. The world kept getting bigger than the game itself.

Books first felt like a natural companion—maybe even a marketing idea—but the more I wrote, the more it felt inevitable. The stories and the game simply belong together. Sometimes the book inspires the level, sometimes the level inspires the book. I’m just grateful for being able to follow where the adventure wants to go.

 

 


About the Author

David Tra is a computer scientist, educational game developer, and children’s author who creates story-driven learning experiences that blend games, books, and curiosity. He is the creator of Critter Quest Academy, an interactive educational platform and book series that turns problem-solving into adventure.

David previously developed the educational math games El Mathador and Treasure Math, helping students build confidence through play. He is also the author of The Star of Shanraz, a novel for teen readers. His latest work focuses on the Prairie City Adventures and Critter Quest Academy books, beginning with Tilly and the Wisdom Trials, the featured launch title that introduces young readers to a whimsical underground world where questions, puzzles, and curiosity guide the journey.


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